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My Fellow Geeks and Geekettes:
I'm working on something this week, for which an array of structures
would be ideal.
I've used the old multiple-occurrence data structures before, but they
are a bit cumbersome.
I've heard of the new array data structues, and just read about them in
the V6 RPG manual, but I've never actually used one, and I'm not sure
where to look for a practical example, showing how to use one.
Can anybody point me to such an example?
--
JHHL
--
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