*ON/*OFF just harken back to indicators. The less I see or think of indicators, the happier I am. True/False can be consistent across languages. You'll never see *ON/*OFF outside of RPG.

As to meaningful Boolean names... absolutely. But, consider a standard. I lean towards err<Something> or flg<Something>.

Roger Harman
COMMON Certified Application Developer – ILE RPG on IBM i on Power


-----Original Message-----
From: RPG400-L [mailto:rpg400-l-bounces@xxxxxxxxxxxxxxxxxx] On Behalf Of Booth Martin
Sent: Thursday, January 24, 2019 9:54 PM
To: RPG programming on the IBM i (AS/400 and iSeries)
Subject: Re: Free format question on D specs

Stylistically I have wondered why we ever use Yes/No'; we already have
the very clear *on & *off.

Why not a meaningful named indicator for each condition being tested? 
Something like ItIsReady, WeMayCall, or just Flag1, Flag2,etc.

giving us code like:

    if ItIsReady;
      ItIsReady = *off;

On 1/24/2019 10:54 PM, Joe Pluta wrote:
Thomas, others have addressed the syntactical part of your question,
but I have a stylistic suggestion.  Rather than using variables x_yes
and x_no, I prefer to use constants:

dcl-c C_YES 'Y';
dcl-c C_NO 'N';

My own preference is to uppercase literals and precede them with C_;
that makes it very clear when I use a literal.  Then I can write the

if xzstas <> C_YES and xsstas <> C_NO;

This thread ...


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