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On Thu, Sep 14, 2017 at 9:37 PM, Dan <dan27649@xxxxxxxxx> wrote:
SNDMSG is limited to 76 characters that will display in the user'smessage
queue.
Really? I have never come up against this limit. Maybe there is
something more about your situation that I am missing.
The SNDMSG command itself, just taken on its own, certainly is not
limited to 76 characters. To me, the simplest thing to do (I guess
because we have very little system API "infrastructure" at our shop)
is to wrap SNDMSG in a CLP, and call that from the RPG program. In
fact I have done exactly this, and use it all over the place to send
messages up to 512 characters.
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