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<Jon>
But as was noted earlier - the OP's question concerned how hard RPG was to learn. Not whether it was easier to perform certain tasks. And it is easy to learn.
</Jon>
... I don't think so, there are some points, making it hard to learn:
- no reserved words
- strange dialects, tolerated by the compiler (cycle programming, level breaks, MR ...)
- complicated compile-bind
- compiler creating programms, that could not run (weak type checking)
- storage description in datastructure (I call it binary huddle)
- no "state of the art" IDE (RDI is just a joke, compared to Java - Eclipse or visual studio)
- strange datatypes (int with scale and precision)

D*B



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