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Steve Richter wrote:
there is just so much more work the programmer has to do in RPG thanother languages.
On Wed, Jun 28, 2017 at 7:14 PM, Justin Taylor <JUSTIN@xxxxxxxxxxxxx>
wrote:
How does that apply to this topic?
Hm. Y'know, you're right. I got sucked in (like a few other people
did) to broader language comparisons, and allowed the discussion to
drift away from ease of *learning*.
"Easier to solve problem X in language Y than in language Z" is a very
different proposition than "easier to learn language Y versus learning
language Z".
Indeed, there are cases where a language might be particularly easy to
learn *because* it isn't very sophisticated, and solving harder tasks
in that language requires disproportionately more code or effort. In
the other direction, APL is (in)famous for turning most problems into
one-liners. I think the longest example APL program I've ever seen is
3 lines. So not much code is required when writing in APL, but it's
also not an easy language to learn (at least for most programmers).
For my part, I'll try to stick to the topic expressed in the subject
line of this thread. (Or start/join a new thread as appropriate.)
John Y.
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