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... If you were coding in C, there is a preprocessor directive that will map malloc() to _C_TS_malloc() automatically if you specify teraspace. But, that's not the case in RPG.
I believe that if you use a teraspace storage model that the RPG %alloc/dealloc will use teraspace as well. But, then your whole program model is teraspace which can cause issues with callers also having to be teraspace. Since I only needed teraspace memory for things that I specifically allocate, there wasn't any need for that in yAJL.
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