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Are you writing out your window definition separately in *INZSR? The window is still there but the board might not be getting redisplayed because of the prior screen over writing the window area.
-Matt
-----Original Message-----
From: RPG400-L [mailto:rpg400-l-bounces@xxxxxxxxxxxx] On Behalf Of Booth Martin
Sent: Monday, May 22, 2017 9:04 PM
To: RPG programming on the IBM i / System i <rpg400-l@xxxxxxxxxxxx>
Subject: DSPF window border disappears
ProgA calls ProgB, sometimes repeatedly (talking dozens of times, not thousands or more). It works fine. I decided I wanted to not set off ProgB's LR indicator but rather let the activation group do that when ProgA ends. That works, but all calls to ProgB, after the first call have no border.
Is there more going here than I realize?
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