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On Fri, Dec 6, 2013 at 1:15 PM, Englander, Douglas
<Douglas_Englander@xxxxxxxxxxxxx> wrote:

If people steeped in other languages can't figure out what
is meant by *ON and *OFF, then we, as developers, have
bigger issues.

Indeed. This is one of the *least* confusing aspects of RPG programming.

Maybe we should ask IBM to include *TRUE and *FALSE as
additional ways to signify *ON and *OFF.

I guess it's not a horrible idea, but I really don't see the need.
*ON and *OFF are plenty. Would *TRUE and *FALSE only be valid in
strictly Boolean contexts, or would they be exact aliases for *ON and
*OFF (which can be used in character contexts)? Either way, they
would just clutter the language for little value.

John

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