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Compile everything interactive. Check compilelisting and use dsppgmref to
compare objects.
Kr,
Dirk.
From: "Smith, Mike" <Mike_Smith@xxxxxxxxxxxxxxxx>
To: "RPG programming on the IBM i / System i (rpg400-l@xxxxxxxxxxxx)"
<rpg400-l@xxxxxxxxxxxx>,
Date: 31/07/2013 15:02
Subject: odd rpg to rpgle level check error.
Sent by: rpg400-l-bounces@xxxxxxxxxxxx
I have an rpg program I am trying to convert to RPGLE.
After converting the program and then compiling both the display file and
rpgle program. I get a level check error.
I've taken the following steps to try and determine the problem, but I'm
just not seeing it.
Copy both the display and rpg as it originally exists to my library and
compile
Program works.
Delete the rpg program and convert the source with cvtrpgsrc
Compile the rpgle
Program gets level check.
Compile display file with level check (*NO)
Recompile rpgle
Program executes-BUT as soon as I hit enter on the screen everything
shifts to the right and triggers all of the error checking on the fields.
I don't see any ibm supplied files being used in the program.
Anybody experienced this before?
What do I need to check?
Oh yeah, I'm on V7R1
Thanks
MIke
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