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Also, how can you just code %error when you don't seem to know what it is for?

2011/7/1 Scott Klement <rpg400-l@xxxxxxxxxxxxxxxx>:

Very peculiar way of writing code.

You want to report the same error to the user when a record isn't found
that you report when a record is locked, or an index is damaged?

Your subject says "RPG Free Lesson", yet this doesn't seem to have
anything to do with free format RPG.  Compare the following fixed-format
code:

     C     MYKEY         KLIST
     C                   KFLD                    DORDN
     C     MYKEY         CHAIN(e)  IPE500CH
     C                   If        %found
     C     HCPO          dsply
     c                   Else
     c                   eval      MSGID = 'MOP0005'
     c                   eval      LINE = '8'
     c                   exsr      SendMsg
     C                   ENDIF

Sure, the fixed format code is harder to read (because it lacks
indentation), but otherwise, it's identical and would behave exactly the
same.  So what does %FOUND and %ERROR have to do with whether you're
using free format or fixed format?

Personally, if I wasn't planning to treat errors differently from
missing records, I'd omit the (E) extender.

 CHAIN (DORDN) IPE500CH;
 If %found;
    dsply HCPO;
 Else;
    MSGID = 'MOP0005';
    LINE = '8';
    Exsr SendMsg;
 ENDIF;

This will send you a halt if an actual error (as opposed to "record not
found", which isn't an error according to RPG) occurs.



On 7/1/2011 9:21 AM, Billy Waters wrote:
CHAIN(e) (DORDN) IPE500CH;
            If %found;
              dsply HCPO;
            Else;
              MSGID = 'MOP0005';
              LINE = '8';
              Exsr SendMsg;
            ENDIF;

returns the expected results. Thanks!!

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