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Did you use RSTDSP(*YES) when compiling the display file?
Paul Morgan
Principal Programmer Analyst
IT Supply Chain/Replenishment
-----Original Message-----
From: rpg400-l-bounces@xxxxxxxxxxxx [mailto:rpg400-l-bounces@xxxxxxxxxxxx] On Behalf Of Pete Helgren
Sent: Thursday, February 10, 2011 3:53 PM
To: RPG Midrange Discussion
Subject: Preserving display when calling a 'Prompt' program
I needed to add a prompt program to an existing 5250 display program. I
sorted out the function of the called program and managed to modify the
existing display program to call and display it, but when I return to
the calling program, most of the screen components are missing, having
been overwritten (presumably) by the called program display.
Seems to me that there is a way to do this but I can't remember what key
words and techniques need to be used so that when I prompt and display
the called program, the original program retains its screen display
components.
I haven't "retrofitted" a display program to do this before. What
modifications are needed in the calling program to retain the display
and is there anything I need to do in the called program to restore the
calling program display?
Thanks.
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