|
On 2010/12/6 9:06 PM, Rory Hewitt wrote:
...above
I typically code new RPG programs from a template which includes the
copybook, and I've never noticed any performance hit. I assume the hitwould
simply be at startup, where it has to call e.g. MATPGMNM or itsequivalent
to get the program library etc. ...
Rory, you're right that the PSDS hit is only at startup. When that
section of the manual was written back in V3R1, there was a noticeable
difference in performance for repeated calls to a program with a maximum
sized PSDS vs one with an 80-byte PSDS, where both programs set on LR so
the initialization cost was incurred on every call.
The various APIs that the RPG runtime uses to get the information may
have got faster over time, possibly even during the CISC -> RISC change
in V3R2.
Our tests in V3R1 used programs that did nothing except set on LR. Even
then, if the programs actually did a reasonable amount of work, the
difference due to PSDS initialization was not noticeable. (So arguably,
we could have just left that information out of the manual ...)
--
This is the RPG programming on the IBM i / System i (RPG400-L) mailing list
To post a message email: RPG400-L@xxxxxxxxxxxx
To subscribe, unsubscribe, or change list options,
visit: http://lists.midrange.com/mailman/listinfo/rpg400-l
or email: RPG400-L-request@xxxxxxxxxxxx
Before posting, please take a moment to review the archives
at http://archive.midrange.com/rpg400-l.
As an Amazon Associate we earn from qualifying purchases.
This mailing list archive is Copyright 1997-2024 by midrange.com and David Gibbs as a compilation work. Use of the archive is restricted to research of a business or technical nature. Any other uses are prohibited. Full details are available on our policy page. If you have questions about this, please contact [javascript protected email address].
Operating expenses for this site are earned using the Amazon Associate program and Google Adsense.