×
The internal search function is temporarily non-functional. The current search engine is no longer viable and we are researching alternatives.
As a stop gap measure, we are using Google's custom search engine service.
If you know of an easy to use, open source, search engine ... please contact support@midrange.com.
Hi David,
<snip>
Le voila le problème!
Which came first, long names or content assist?
</snip>
lol... the chicken I think. Or was it the egg..?
My guess would be that the use of full descriptive variable names was SO logical and SO useful that IDEs were enhanced to fully encourage their adoption. :-)
Having said that, RPG supports (IIRC) variable names up to 4096 bytes long. This is the longest supported (and documented) variable name length that I am aware of in any programming language. I can only think that the ability to code a variable with a name 4096 bytes long is a case of Barbara et al showing off in a grand fashion, more than out of any kind of necessity on the developer's part. A slight but welcome over-compensation methinks - the compiler team equivalent of buying a sports car at 40. ;-)
Cheers
Larry Ducie
_________________________________________________________________
New, Used, Demo, Dealer or Private? Find it at CarPoint.com.au
http://clk.atdmt.com/NMN/go/206222968/direct/01/
As an Amazon Associate we earn from qualifying purchases.
This mailing list archive is Copyright 1997-2024 by midrange.com and David Gibbs as a compilation work. Use of the archive is restricted to research of a business or technical nature. Any other uses are prohibited. Full details are available on our policy page. If you have questions about this, please contact
[javascript protected email address].
Operating expenses for this site are earned using the Amazon Associate program and Google Adsense.