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And everybody knows that diamonds are a girl's best friend.
Marvin
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message: 8
date: Wed, 03 Mar 2010 10:36:20 -0500
from: Barbara Morris <bmorris@xxxxxxxxxx>
subject: Re: More on RPG style
Peter Dow wrote:
... The compiler writer (hi Barbara!)
would probably implement "not =" and "<>" the same way.
...
The optimizer might boil it down to the same thing, but for "if not a =
b", the compiler doesn't know about the "not" when it's handling "a =
b".
So for "if not a = b", the compiler would test for "a = b" and then
handle the NOT. For "if a <> b", the compiler would just test for "a <>
b".
I hereby forbid anyone to use what I said above as a reason to prefer
"if a <> b"
over
"if not a = b"
There are many reasons to prefer one over the other, but performance
and/or program size are so far down the list, there isn't enough paper
in the world to get to that part of the list. Even "I prefer <> to =
because <> is like a little diamond" is higher on the list.
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