Yes, that pretty much says it Rob. When the EXEC SQL is broken out, by the
precompiler, into the base calls, the calls are done locally, but using
global variables. I know I'm probably being too conservative in this world
of large memory, but I was hoping to reduce the amount of used memory when
not needed.
rob@xxxxxxxxx
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Subject
Please respond to Re: SQL and reducing static storage
RPG programming
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So basically, if you tried using a local variable by sql as in
p mysub b
d mysub pi
d mylocalvariable...
exec sql select column into :mylocalvariable from file where
key=:lockey;
then the precompiler would do something like duplicate mylocalvariable
into the main area, and then host that variable instead so it looked
something like
exec sql select column into :mainvariable from file where key=:lockey;
mylocalvariable=mainvariable;
Interesting. So the precompiler can now state they support local
variables, they just do it by using main variables and moving them back in
and out.
Rob Berendt
--
Group Dekko Services, LLC
Dept 01.073
Dock 108
6928N 400E
Kendallville, IN 46755
http://www.dekko.com
From:
darren@xxxxxxxxx
To:
"midrange-RPG RPG message board" <rpg400-l@xxxxxxxxxxxx>
Date:
09/02/2009 04:14 PM
Subject:
SQL and reducing static storage
Sent by:
rpg400-l-bounces@xxxxxxxxxxxx
I had the bright idea of using no static storage, except what was
absolutely required, by moving all structures to subprocedures. I found
that static storage (seen in DSPPGM) wasn't decreasing much for my effort,
so I looked at the compile listing. I found every field that I used as a
host variable for SQL, in the static storage definition area. Is there
anyway to make the SQL temporary variables local to the procedure using
them?
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