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Hi,

In my last post I mentioned converting an RPG3 to ILE to run in a named activation group.

This old program is currently calling a CLP that does a SNDPGMMSG to show an error message on a user screen. It's certainly going to get the chop, but, I was wondering what will happen if it was kept? Where will the message go?

Also, when converting a program to ILE is there anyway of knowing if that program is 100% ILE? I mean no calls to a program outside that activation group, eg a call to a CLP or an RPGLE not compiled with *CALLER.

Thanks

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