I finally got it working Rob, based on the suggestions from Scott.
Thanks......
From: rob@xxxxxxxxx
To: RPG programming on the IBM i / System i <rpg400-l@xxxxxxxxxxxx>
Date: 01/02/2009 02:16 PM
Subject: RE: Multiple Occurence Data Structure losing occurences on pass
----------------------------------------------------------------------
Yes,
Stop using MODS and use the array data structure.
Then simply
ds1 = ds2;
Rob Berendt
--
Group Dekko Services, LLC
Dept 01.073
Dock 108
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From:
Doug Palme <DPalme@xxxxxxxxxxx>
To:
RPG programming on the IBM i / System i <rpg400-l@xxxxxxxxxxxx>
Date:
01/02/2009 02:15 PM
Subject:
RE: Multiple Occurence Data Structure losing occurences on pass
Sent by:
rpg400-l-bounces@xxxxxxxxxxxx
No no no Rob.......I was having a Trevor Perry moment, you know where
the
brain starts short circuiting and you start talking all kinds of
crap......
Anyway, I had a cup of coffee and things are fine now :)
Is there a clean way to make a "copy" of the ds without having to loop
through the records and write them out to a second ds?
From: rob@xxxxxxxxx
To: RPG programming on the IBM i / System i
<rpg400-l@xxxxxxxxxxxx>
Date: 01/02/2009 11:06 AM
Subject: RE: Multiple Occurence Data Structure losing occurences on
pass
----------------------------------------------------------------------
Doug,
Are you confused? The data structure declaration should make no
difference. There is no "free format vs fixed format" issue involved
here. My God lad, don't tell me they aren't even using RPGLE - they're
using RPG400?!
Rob Berendt
--
Group Dekko Services, LLC
Dept 01.073
Dock 108
6928N 400E
Kendallville, IN 46755
http://www.dekko.com
From:
Doug Palme <DPalme@xxxxxxxxxxx>
To:
RPG programming on the IBM i / System i <rpg400-l@xxxxxxxxxxxx>
Date:
01/02/2009 11:33 AM
Subject:
RE: Multiple Occurence Data Structure losing occurences on pass
Sent by:
rpg400-l-bounces@xxxxxxxxxxxx
I was actually referring more to the declaration of the data
structure
itself......but I should be able to figure it out, I think, I wonder
:)
From: "Kurt Anderson" <kurt.anderson@xxxxxxxxxxxxxx>
To: "RPG programming on the IBM i / System i"
<rpg400-l@xxxxxxxxxxxx>
Date: 01/02/2009 10:03 AM
Subject: RE: Multiple Occurence Data Structure losing occurences on
pass
----------------------------------------------------------------------
At a glance, it looks like all assignment code, so for lines like
this:
mystruct(x).field1 = value;
Would be (spacing not correct):
Eval mystruct(x).field1 = value
-----Original Message-----
From: rpg400-l-bounces@xxxxxxxxxxxx
[mailto:rpg400-l-bounces@xxxxxxxxxxxx] On Behalf Of Doug Palme
Sent: Friday, January 02, 2009 9:07 AM
To: RPG programming on the IBM i / System i
Subject: Re: Multiple Occurence Data Structure losing occurences on
pass
Thanks Scott,
One final question - how would the coding of this differ with fixed
format? The reason I ask is I would like to pass this along to a
few
others in the building but not everyone here knows how to code free
format.
From: Scott Klement <rpg400-l@xxxxxxxxxxxxxxxx>
To: RPG programming on the IBM i / System i
<rpg400-l@xxxxxxxxxxxx>
Date: 12/31/2008 03:50 PM
Subject: Re: Multiple Occurence Data Structure losing occurences
on
pass
----------------------------------------------------------------------
Scott Klement wrote:
> So what's the solution? I can think of two:
>
> a) The best solution is to modernize [SNIP]
>
> b) Since a MODS is stored in consecutive memory, you can use
pointers
[SNIP]
Here are (untested) examples of the two options I described in my
previous e-mail
====== OPTION A: USE DS ARRAYS ======
Copy book for EDTCSTRTN:
D EdtCstRtn_Subparm_t
D e ds extname(EDTCSTPF)
D qualified
D BASED(TEMPLATE)
D EdtCstRtn_Plist1_t
D e ds extname(EDTCSTHDR)
D qualified
D BASED(TEMPLATE)
DEdtCstRtn PR ExtPgm('@EDTCSTRTN')
D SubParm likeds(EdtCstRtn_Subparm_t)
D dim(500)
D SubParm1 Likeds(EdtCstRtn_Plist1_t)
In the caller program... make sure to /COPY copybook, and
then code:
Dmystruct ds likeds(EdtCstRtn_Subparm_t)
D dim(500)
DStruct1 e ds ExtName(EDTCSTHDR)
instead of OCCUR or %OCCUR, reference mystruct as
an array. For example:
mystruct(x).field1 = value;
mystruct(x).field2 = value2;
... etc ...
Callp EdtCstRtn(MyStruct:Struct1);
In the called program, do this:
DEdtCstRtn PI
D PlistPI likeds(EdtCstRtn_Subparm_t)
D dim(500)
D PlistPI1 Likeds(EdtCstRtn_Plist1_t)
and reference the data as:
PListPI(x).field1
PLISTPI(x).field2
etc
and reference the 2nd parm as:
PlistPI1.field1
PlistPI1.field2
etc
Note that the layout of the DS is defined in only one place -- the
copy
book. Since you /COPY the same thing in both places, you get the
precise
same definition each time... and that's a very good thing, it
protects
you against errors.
====== OPTION B: USE MODS w/POINTERS ======
DEdtCstRtn PR ExtPgm('@EDTCSTRTN')
D SubParm Like(MyStruct)
D SubParm1 Like(Struct1)
Dmystruct e ds ExtName(EDTCSTPF)
D occurs(500)
DStruct1 e ds ExtName(EDTCSTHDR)
I fill the structure and then call the second program
%occur(myStruct) = 1;
Callp EdtCstRtn(MyStruct:Struct1);
Here is the code from the Called program:
DCstRtnParm PR ExtPgm('@EDTCSTRTN')
DPlistPR Like(PlistParm)
DPlist1PR Like(Plist1)
DCstRtnParm PI
DPlistPI Like(PlistParm)
DPlist1PI Like(Plist1)
DPlistParm e ds ExtName(EDTCSTPF)
D occurs(500)
D based(p_PlistParm)
DPlist1 e ds ExtName(EDTCSTHDR)
D based(p_Plist1)
/free
p_PlistParm = %addr(PlistPI);
p_Plist1 = %addr(Plist1PI);
... do NOT EVAL one to the other...
... simply access PlistParm as a normal MODS.
Note that MyStruct and PlistPArm *must* have an identical
definition
for
this to work properly, and you MUST pass the first occurrence to
the
called program, or unpredictable results will occur. The basing
pointers only force the two copies of the DS to overlay the same
block
of bytes in the computers memory. If they don't match, you might
end
up
reading data that belongs to other variables, or you might end up
getting corrupt data, etc.
Anyone who makes changes to your program will need to understand
the
mechanism and how to ensure that the definitions are always the
same,
or
they'll have unpredictable results, too. Unlike option (A), the
compiler won't provide any safeguards.
Method (b) also precludes the use of CONST, and therefore makes it
harder to provide good encapsulation. (Though, I don't know if this
is
an input/output parameter or input only, though.)
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