tim wrote:
I am thinking that I would pass a pointer rather then the value, but not
sure how I would code this.

As others have mentioned, what you want to do here is overload the procedure ... which RPG does not support.

You could, however, pass the variables by reference as a data structure along with a format identifier (to identify the format of the structure). Similar to the way the i/os API's work.


This thread ...


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