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Charles,

Yup, I caught that realization about 10 seconds after I sent the email (50 minutes ago) and followed up with an ignore. Your response just arrived to me at 14:25. I can read the responses in the Archives ages before the email gets out of the midrange server. Added to that the fact that I don't ge the posts in order, it makes it really difficult to have a conversatino using these lists anymore...

Crispin.


----- Original Message ----- From: "Wilt, Charles" <WiltC@xxxxxxxxxx>
To: "RPG programming on the AS400 / iSeries" <rpg400-l@xxxxxxxxxxxx>
Sent: Thursday, July 24, 2008 2:18 PM
Subject: RE: RPG III program calls faster than RPG IV????


Crispin,

Correct, since RPG III doesn't support integers, I had no choice but to use packed.

Still, since integers are faster, I would have expected the RPG IV to be a little faster for that
reason alone.

Charles Wilt
--
Software Engineer
CINTAS Corporation - IT 92B
513.701.1307

wiltc@xxxxxxxxxx


-----Original Message-----
From: rpg400-l-bounces@xxxxxxxxxxxx [mailto:rpg400-l-bounces@xxxxxxxxxxxx]
On Behalf Of Crispin Bates
Sent: Thursday, July 24, 2008 1:33 PM
To: RPG programming on the AS400 / iSeries
Subject: Re: RPG III program calls faster than RPG IV????

Charles,

You're using an integer for the RPGIV loop, yet a Packed field for the
RPGIII Loop. I think we've already determined the problem with Packed
fields
vs. Integers...

Crispin.

----- Original Message -----
From: "Wilt, Charles" <WiltC@xxxxxxxxxx>
To: "RPG programming on the AS400 / iSeries" <rpg400-l@xxxxxxxxxxxx>
Sent: Thursday, July 24, 2008 1:02 PM
Subject: RE: RPG III program calls faster than RPG IV????


> Geezz...here you go....again <grin>
>
> Originally the call was prototyped. But I tried a non-prototyped call
> also to see if there was a
> difference.
>
> I also moved from a FOR loop to a DO loop like the RPG III.....
>
> * Begin OPMPGM1
> I 50000000 C NBRLPS
> I 'OPMPGM2' C PGM
> C 1 DO NBRLPS IDX 100
> C CALL PGM
> C ENDDO
> C MOVE *ON *INLR
> C RETRN
>
> * Begin OPMPGM2
> C RETRN
>
>
> //Begin DYNPGMCALL
> h dftactgrp(*YES)
> d i s 10i 0
>
> c 1 do 50000000 i
> c call 'CALLEDPGM'
> c enddo
> c eval *inlr = *on
> c return
>
> //begin CALLEDPGM
> h dftactgrp(*YES)
> c return
>
>
>
> Charles Wilt
> --
> Software Engineer
> CINTAS Corporation - IT 92B
> 513.701.1307
>
> wiltc@xxxxxxxxxx
>
>
>> -----Original Message-----
>> From: rpg400-l-bounces@xxxxxxxxxxxx
>> [mailto:rpg400-l-bounces@xxxxxxxxxxxx]
>> On Behalf Of Crispin Bates
>> Sent: Thursday, July 24, 2008 10:54 AM
>> To: RPG programming on the AS400 / iSeries
>> Subject: Re: RPG III program calls faster than RPG IV????
>>
>> Do you want to share the code?
>>
>> ----- Original Message -----
>> From: "Wilt, Charles" <WiltC@xxxxxxxxxx>
>> To: "RPG programming on the AS400 / iSeries" <rpg400-l@xxxxxxxxxxxx>
>> Sent: Thursday, July 24, 2008 10:22 AM
>> Subject: RPG III program calls faster than RPG IV????
>>
>>
>> All,
>>
>> I was doing some benchmarking on an unused 515 running v5r4, and I'm
>> seeing
>> some results that
>> surprised me...
>>
>> 5M 50M
>> OPM calling OPM 6s 62s
>> Dynamic Program Call 12s 122s
>> Bound Procedure 1s 4s
>>
>> --In the first case, an RPG III *PGM was calling another RPG III *PGM
>> (which
>> returned with LR =
>> *OFF).
>> --In the second case, an RPG IV *PGM was calling another RPG IV *PGM
>> (which
>> returned with LR = *OFF).
>> --In the third, an RPG IV *PGM was calling a RPG IV procedure in a
>> *SRVPGM.
>>
>> Both of the called programs and the called procedure simply RETURN.
>>
>>
>> I'm a little surprise to see RPG III program calls performing better
than
>> RPG IV program calls. I
>> thought perhaps it was activation group related. Initially, I had *NEW
>> calling *CALLER. I tried
>> changing both program to run in the same named activation group. That
had
>> no
>> effect. So I tried
>> changing both to DFTACTGRP(*YES). That had a little effect, lowering
the
>> times to 11s and 110s.
>>
>> Does anybody have a explanation?
>>
>>
>> Charles Wilt
>> --
>> Software Engineer
>> CINTAS Corporation - IT 92B
>> 513.701.1307
>> wiltc@xxxxxxxxxx
>>
>>
>>
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>
>
>
> This e-mail transmission contains information that is intended to be
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This e-mail transmission contains information that is intended to be confidential and privileged. If you receive this e-mail and you are not a named addressee you are hereby notified that you are not authorized to read, print, retain, copy or disseminate this communication without the consent of the sender and that doing so is prohibited and may be unlawful. Please reply to the message immediately by informing the sender that the message was misdirected. After replying, please delete and otherwise erase it and any attachments from your computer system. Your assistance in correcting this error is appreciated.
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