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What I do want to point out - and yes, I will keep on hammering aboutI'm not going to get too far down this particular alley, because it's a blind one, but the idea that OO programming is inherently better than procedural is a topic that's been beaten to death here, Cor. The suitability of a giving programming technique for a given purpose depends a lot upon the programmer, but the idea that RPG can't provide code reuse is simply untrue.
that ;) - is that 'old fashioned' programming styles (what we are used
to and love in RPG, Cobol, C and what have you in that area) can never
be compared in functionality and use to OO programming styles with the
whole concept of inheritance and reuse through classes/objects and what
have you which is used in Smalltalk, Java, C++ and the likes.
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