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-----Original Message-----
From: rpg400-l-bounces@xxxxxxxxxxxx
[mailto:rpg400-l-bounces@xxxxxxxxxxxx]On Behalf Of CRPence
Sent: Wednesday, June 04, 2008 4:48 PM
To: rpg400-l@xxxxxxxxxxxx
Subject: Re: adding new fields to PF
Sorry. That should have been written "... the LVLCHK(*NO) in
step-two is worthless [and as dangerous as when any program compiled
against the old definition, had run with OVRDBF LVLCHK(*NO) in effect],
and so step-four is also not required." If the attribute had remained
LVLCHK(*YES), then step-four is not required, and the file would have no
point at which it was LVLCHK(*NO).
The compilers do not know or care during compile time what the value
is for the Level Check LVLCHK setting. Whether to level check is a
decision for run-time, at open-time.
Regards, Chuck
Jeff Crosby wrote:
Step 2 is the whole point: add new field(s).--
<<SNIP>>
1) Add the fields to the DDS.
2) CHGPF FILE(lib/file) SRCFILE(QDDSSRC) SRCMBR(*FILE) LVLCHK(*NO)
The file now has the new fields.
3) Recompile your RPG programs.
4) Do a CHGPF FILE(lib/file) LVLCHK(*YES)
5) Now start doing whatever programming needs done to
actually use these fields.
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