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Or can you dealloc the dataarea just prior to calling the RPG. Then lock
the dataarea first thing in the RPG. Then you are only open to another
program locking the dataarea for the blink of an eye.

Rob

-----Original Message-----
From: rpg400-l-bounces@xxxxxxxxxxxx [mailto:rpg400-l-bounces@xxxxxxxxxxxx]
On Behalf Of Buzz Fenner
Sent: November 29, 2007 12:56 PM
To: RPG Discussion
Subject: Re: AlcObj & UDS

After playing around with the program, I've not succeeded with the data area
object lock issue. I didn't mention it earlier, but the data area, after
being read into the program, is incremented and written out at LR time (it's
a check number). Since knowing that defining it with "UDS" doesn't work, I
used C-specs (at Charles suggestion) and here's what I found. An 'IN'
statement is required to bring the value into the program. To update the
data area value, an 'OUT' statement must be used. However, an 'OUT'
statement requires the 'IN' statement to have '*LOCK' on it. So, instead of
RPG0432 being thrown at *INIT, it's happening at the 'IN' statement. Either
way, I'm screwed! Back to the old drawing board!

Thanks to all who replied.

Buzz Fenner
Systems Analyst/Network Administrator
870.930.3374
mailto:bfenner@xxxxxxxxxxxxxxxx <mailto:bfenner@xxxxxxxxxxxxxxxx>




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