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No, I haven't, but I did compile the module with COMMIT(*NONE)

Johan Vangilbergen

YUSE
Phone : +32 16 74 50 80
Fax : +32 16 74 50 89
Email : jvg@xxxxxxx
Web : WWW.Yuse.be
Address : Bondgenotenlaan 138, B-3000 Leuven, Belgium

-----Original Message-----
From: rpg400-l-bounces@xxxxxxxxxxxx
[mailto:rpg400-l-bounces@xxxxxxxxxxxx] On Behalf Of Alan Shore
Sent: dinsdag 23 oktober 2007 15:16
To: RPG programming on the AS400 / iSeries
Subject: Re: No records in SQLRPG

Hi Johan
The first question that comes to mind is -
do you have your commit at the TOP of your c-specs?

C/EXEC SQL
C+ Set Option Commit = *None
C/END-EXEC


Alan Shore

NBTY, Inc
(631) 244-2000 ext. 5019
AShore@xxxxxxxx
"If you're going through Hell, keep going" - Winston Churchill
rpg400-l-bounces@xxxxxxxxxxxx wrote on 10/23/2007 07:02:02 AM:

Dear list,



I'm having a SQLRPG program with the following structure :



/EXEC SQL

Declare A Cursor For Select ......

/END-EXEC



/EXEC SQL

Open A

/END-EXEC



/EXEC SQL

Fetch next from A into .....

/END-EXEC



Dow Sqlstt = '00000'

Do some stuff ...

/EXEC SQL

Fetch next from A into ....

/END-EXEC

Enddo



When I debug this program, I always get Sqlstt = '02000' and SQLCOD =
100, which means no records. However, if I run my select statement in
interactive SQL (via STRSQL) I do get some records.



Can anyone tell me what I'm doing wrong in my SQLRPG ?







Johan Vangilbergen



YUSE

Phone : +32 16 74 50 80

Fax : +32 16 74 50 89

Email : jvg@xxxxxxx <mailto:jvg@xxxxxxx>

Web : WWW.Yuse.be <http://www.Yuse.be>

Address : Bondgenotenlaan 138, B-3000 Leuven, Belgium



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