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Really no difference but I reposted it here:

http://code.midrange.com/fd73621b97.html

Copy and paste out of SEU is a drag....which I could use WDSc here.

Anyway, I think this is the complete DDS.

Pete


Alan Shore wrote:
Hi Pete
from what I can see, there doesn't seem to be a problem with the DDS.
You said that this was a snippet of the DDS. Can you post the FULL DDS, as
well as the program?



Alan Shore

NBTY, Inc
(631) 244-2000 ext. 5019
AShore@xxxxxxxx
"If you're going through Hell, keep going" - Winston Churchill

rpg400-l-bounces@xxxxxxxxxxxx wrote on 10/19/2007 12:09:40 PM:

I am a little stumped here. I have a window that pops up and displays
some fields that can be edited. I also wanted to protect the fields in
some cases and in other cases change color or hide the fields. I added
display attributes conditioned on indicators in the dds and tested it
while using SEU (normally would use WDSc here but I am on a box without
the requisite PTF's). Anyway, in SEU, when I set the indicator on, a
field that is supposed to be hidden IS hidden. When I run the program
that displays the window, the indicator is on (I can see it in debug)
but the field still displays. It must be something in my DDS. Is there
a trick when using Window that is different than a "regular" screen
format in DDS? Snippets of DDS for here:

http://code.midrange.com/2965d7b14c.html

I am missing something basic, I think. What is it?

Thanks

Pete

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