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Joe,

Actually, I read the original post as "update" = CHAIN/UPDATE also, but the symptoms seemed to
indicate that blocking might be the issue; which would mean Gene was going READ/UPDATE.

How about it Gene? Are you READing or CHAINing?

Charles

-----Original Message-----
From: rpg400-l-bounces@xxxxxxxxxxxx
[mailto:rpg400-l-bounces@xxxxxxxxxxxx] On Behalf Of Joe Pluta
Sent: Friday, October 05, 2007 11:54 AM
To: 'RPG programming on the AS400 / iSeries'
Subject: RE: SQL update vs RPG/DDS update

From: Wilt, Charles

I'm not sure what your problem is, Gene, but it is not that dirty
records are being hidden from users due to caching.
The beauty of the single level store is that there is no
such thing
as a dirty record. When you access a record, you are accessing
address of the virtual memory location where it resides and that
memory is the same for all users.

Not quite true Joe.

Sounds like RPG may be blocking the i/o of the file. In
which case,
while the program has done the WRITE, the data is still in
the program
buffers and has not yet been passed to the DB.

I though I was pretty clear about updates vs. writes,
Charles. While writes may be blocked, the random nature of
the CHAIN/UPDATE pretty much precludes any blocking. I
suppose you MIGHT see blocking on an update primary file, but
I haven't tried that in a long time, and anyway that's not
how I read the original post. Gene specifically used the
word "update" which I took to mean updating a record, which
in turn means CHAIN/UPDATE.

On the other hand I suppose it's possible that he was talking
about locking the file and doing a bunch of writes. In that
case, you're absolutely correct that the writes could be
blocked (which I also said), and I would definitely go with
the FEOD strategy; that's what I use as opposed to the FRCRATIO.

Joe

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