|
Rob,I agree with that. What I don't like about 'C-style' programming is that the error handling tends to attract focus more than the actual processing.
E.g.:
do_something();
if (anything_wrong);
handle errors;
endif;
gives more focus to do_something than:
if (!do_something())
{
handle errors;
}
But maybe that's just an RPG programmer's way of looking at it (although
I programmed in C before I even knew about RPG).
Joep Beckeringh rob@xxxxxxxxx wrote:
All good points. Twas a quick and (obviously very) dirty example.I still think all the error processing can clutter the mainline and a subprocedure would remove the clutter.Rob Berendt
As an Amazon Associate we earn from qualifying purchases.
This mailing list archive is Copyright 1997-2025 by midrange.com and David Gibbs as a compilation work. Use of the archive is restricted to research of a business or technical nature. Any other uses are prohibited. Full details are available on our policy page. If you have questions about this, please contact [javascript protected email address].
Operating expenses for this site are earned using the Amazon Associate program and Google Adsense.