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Rob,I agree with that. What I don't like about 'C-style' programming is that the error handling tends to attract focus more than the actual processing.
E.g.: do_something(); if (anything_wrong); handle errors; endif; gives more focus to do_something than: if (!do_something()) { handle errors; }But maybe that's just an RPG programmer's way of looking at it (although I programmed in C before I even knew about RPG).
Joep Beckeringh rob@xxxxxxxxx wrote:
All good points. Twas a quick and (obviously very) dirty example.I still think all the error processing can clutter the mainline and a subprocedure would remove the clutter.Rob Berendt
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