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Here's what I do: C eval Error = *off * S1 = stay on Screen 1 C eval S1 = *on C dou (Error = *off) or (S1 = *off) ... etc * Process Screen 2 if no errors on Screen 1. C if Error = *off C exsr Screen2 C endif C enddo Wes Reinhold wrote:
A lot of what I do is interactive screen processing. DOW 0=0 allows staying on the screen until a function key (or whatever) is used it exit. It also allows for verification of fields doing an iter if an error is found (while displaying a message).I can't imagine not using it.-----Original Message----- From: rpg400-l-bounces@xxxxxxxxxxxx [mailto:rpg400-l-bounces@xxxxxxxxxxxx] On Behalf Of Booth Martin Sent: Thursday, March 01, 2007 9:10 AM To: RPG programming on the AS400 / iSeries Subject: Re: CHAIN Versus SETLL and READ When Data Needed Is that a good practice? I can't imagine a design need for an endless loop? Wes Reinhold wrote:There was a lot of 'bad mouthing' of iter, leave, etc. yesterday. Howwould you get out of a DOW 0=0 without using them?-- This is the RPG programming on the AS400 / iSeries (RPG400-L) mailing list To post a message email: RPG400-L@xxxxxxxxxxxx To subscribe, unsubscribe, or change list options, visit: http://lists.midrange.com/mailman/listinfo/rpg400-l or email: RPG400-L-request@xxxxxxxxxxxx Before posting, please take a moment to review the archives at http://archive.midrange.com/rpg400-l.
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