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Shannon - in my opinion (for what its worth --- and that quote is directly form my wife) the answer unfortunately is --- It depends Will you get a lot more NOT founds than you will get more founds? If the answer is YES, then the SETLL is the way to go otherwise - if you get lot more founds than not founds, then the CHAIN is the way to go. Where the break point is, I'm not too sure, and I'm not too sure how you would try and find out. Alan Shore NBTY, Inc (631) 244-2000 ext. 5019 AShore@xxxxxxxx rpg400-l-bounces@xxxxxxxxxxxx wrote on 02/28/2007 02:27:25 PM:
I posed this question on MCPressOnline the other day but I would like to get more opinions on it so I'll post it here too. A shop-standard hangs in the balance. Assume that you have an RPG program that has logic such that you need to first see if some data is in a file, based on a key, and then if so, you do something with that data. Further assume that this file has a complex key with three fields. The program logic is such that you check the maximum number of keys for a match down to the minimum number of keys Like this: Key1 Klist Kfld Fld1 Kfld Fld2 Kfld Fld3 Key2 Klist Kfld Fld1 Kfld Fld2 Key3 Klist Kfld Fld1 Which one of these logic blocks is most efficient? Key1 Setll file If %FOUND(file) Key1 READE file Use Fields Else Key2 Setll File If %FOUND(file) Key2 Use Fields Else Key3 Setll File If %FOUND(file) Key3 READE file Endif Endif Endif OR.... KEY1 Chain file If %FOUND(file) Use fields Else KEY2 Chain file If %FOUND(file) Use Fields Else KEY3 Chain file If %FOUND(file) Use Fields Endif Endif Endif My opinion is that the CHAIN is more efficient from both a coding/maintenance standpoint and from an I/O standpoint, but I'm open to opinions. -- This is the RPG programming on the AS400 / iSeries (RPG400-L) mailing
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