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You could also create a utility program (or put it in a service program) the code to return the full timestamp in an SQLRPGLE then just have your RPG call the program or module. You'll likely have to return the timestamp in a character variable in order to capture the full timestamp then in your RPG convert the string to a true timestamp (unless you are storing the "timestamp" as numeric or character) but you get the idea of what to do. This will remove the need to change all your RPGLE to SQLRPGLE. Thanks, Tommy Holden -----Original Message----- From: rpg400-l-bounces@xxxxxxxxxxxx [mailto:rpg400-l-bounces@xxxxxxxxxxxx] On Behalf Of Michael Ryan Sent: Tuesday, November 21, 2006 8:24 AM To: RPG programming on the AS400 / iSeries Subject: Re: %timestamp ?? I have a general style type question, and I may be off base...please correct me if I am. I agree that it's a cool thing to have all 6 microseconds filled in. But to do that, now I need to make my program SQLRPGLE rather than RPGLE, correct? And now editing doesn't work as well in WDSc. And unless I'm at V5R4, I have to use fixed format for the SQL statements (yes, I know the goodness of subroutines). I wish I didn't have to make my program SQLRPGLE to use embedded SQL. Does WDSc work better with free format SQL in V5R4, at least in terms of the temporary file and the event logging? On 11/21/06, Johnny Johnson <jjohnson@xxxxxxxxxxxx> wrote:
I've asked for two years if there was a way to get all six digits filled in the timestamp, and alas I have found it. I've needed this on several occasions. Birgitta...You are my hero. "HauserBirgitta" <Hauser@SSS-Softw are.de> To Sent by: "RPG programming on the AS400 / rpg400-l-bounces@ iSeries" <rpg400-l@xxxxxxxxxxxx> midrange.com cc Subject 11/20/2006 11:53 Re: %timestamp ?? PM Please respond to RPG programming on the AS400 / iSeries <rpg400-l@midrang e.com> Hi, the RPG built-in-function %TimeStamp() only fills and uses only the first 3 digits of the microseconds. If you need all six digits, you should use the SQL special value CURRENT_TIMESTAMP. C/EXEC SQL Set :MyTimeStamp = Current_TimeStamp C/End-Exec Mit freunlichen Grüßen / Best regards Birgitta Hauser "Shoot for the moon, even if you miss, you'll land among the stars." (Les Brown) "If you think education is expensive, try ignorance." (Derek Bok) ----- Original Message ----- From: "Barbara Morris" <bmorris@xxxxxxxxxx> To: <rpg400-l@xxxxxxxxxxxx> Sent: Tuesday, November 21, 2006 04:09 Subject: Re: %timestamp ??Jim Wiant wrote in MIDRANGE-L Tue, 21 Nov 2006:I usually use MyTimeStamp = %DATE + %TIME and that gives me the current time (doesn't get the milliseconds though)Hi Jim, much safer to use MytimeStamp = %TIMESTAMP. If you also need the matching date and time, you could then do MyDate = %DATE(MyTimeStamp); MyTime = %TIME(MyTimeStamp); Doing %DATE and %TIME separately, you might do the %DATE one side of midnight and the %TIME the other side of midnight, giving you 24 hours too early, say 2006-10-20-00.00.01 rather than either 2006-10-20-23.59.59 2006-10-21-00.00.01 -- This is the RPG programming on the AS400 / iSeries (RPG400-L) mailinglistTo post a message email: RPG400-L@xxxxxxxxxxxx To subscribe, unsubscribe, or change list options, visit: http://lists.midrange.com/mailman/listinfo/rpg400-l or email: RPG400-L-request@xxxxxxxxxxxx Before posting, please take a moment to review the archives at http://archive.midrange.com/rpg400-l.-- This is the RPG programming on the AS400 / iSeries (RPG400-L) mailing list To post a message email: RPG400-L@xxxxxxxxxxxx To subscribe, unsubscribe, or change list options, visit: http://lists.midrange.com/mailman/listinfo/rpg400-l or email: RPG400-L-request@xxxxxxxxxxxx Before posting, please take a moment to review the archives at http://archive.midrange.com/rpg400-l. -- This is the RPG programming on the AS400 / iSeries (RPG400-L) mailing list To post a message email: RPG400-L@xxxxxxxxxxxx To subscribe, unsubscribe, or change list options, visit: http://lists.midrange.com/mailman/listinfo/rpg400-l or email: RPG400-L-request@xxxxxxxxxxxx Before posting, please take a moment to review the archives at http://archive.midrange.com/rpg400-l.
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