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Were you using the following to compare to the AID byte in your program: * Event Ids - These can be associated with a mouse button event D E00 C X'70' D E01 C X'71' D E02 C X'72' D E03 C X'73' D E04 C X'74' D E05 C X'75' D E06 C X'76' D E07 C X'77' D E08 C X'78' D E09 C X'79' D E10 C X'7A' D E11 C X'7B' D E12 C X'7C' D E13 C X'7D' D E14 C X'7E' D E15 C X'7F' Gene On 9/26/06, Joe D <nike@xxxxxxxxxxxxxx> wrote:
---- Original Message ----- From: "Gene Burns" <burns.gene@xxxxxxxxx> To: "RPG programming on the AS400 / iSeries" <rpg400-l@xxxxxxxxxxxx> Sent: Tuesday, September 26, 2006 6:01 AM Subject: Re: MOUBTN & Events > What did your DDS code look like for the MOUBTN keyword? > > Was it something like this? > MOUBTN(*ULR E03) > > Gene Thanks for the response. This is what I had: MOUBTN(*ULP E00) Maybe the Events would prefer the release over press? Will need to do a little more experimentation. Thanks for the idea. -- This is the RPG programming on the AS400 / iSeries (RPG400-L) mailing list To post a message email: RPG400-L@xxxxxxxxxxxx To subscribe, unsubscribe, or change list options, visit: http://lists.midrange.com/mailman/listinfo/rpg400-l or email: RPG400-L-request@xxxxxxxxxxxx Before posting, please take a moment to review the archives at http://archive.midrange.com/rpg400-l.
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