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Hi Murali, I think the answer is supposed to be E. As Eric alluded to earlier, this wording is a bit ambiguous. When a user hits the Enter key, the program can process the data stream. It does not happen in a real-time event based manner as one might expect if one is familiar with Java or Windows or other GUI programming. So, if the question is read as 'How can an RPG program know when a user inputs a character on a display file', the answer is "F - None of the above". However, the CHANGE keyword can be used to turn on an indicator when the user hits the Enter key if the user typed anything on a field in the record format to which the CHANGE keyword applies. This includes typing the same value into a field which was there before. If you want more details about DDS keywords, see the IBM Info Centre: http://publib.boulder.ibm.com/iseries/ For V5R3, the direct link is: http://publib.boulder.ibm.com/infocenter/iseries/v5r3/topic/rzakc/rzakcmst02.htm HTH, Adam rpg400-l-bounces@xxxxxxxxxxxx wrote on 26/07/2006 04:04:49 PM:
D ? -----Original Message----- From: rpg400-l-bounces@xxxxxxxxxxxx [mailto:rpg400-l-bounces@xxxxxxxxxxxx] On Behalf Of murali dhar Sent: Wednesday, July 26, 2006 3:37 PM To: RPG programming on the AS400 / iSeries Subject: keyword to find user changes on dspf Can some one tell me An RPGIV program needs to know when a user makes changes on a display file. Which of the following keywords would allow this to happen? A PUTRETAIN B KEEP C OVERLAY D DETECT E CHANGE Regards Murali.
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