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Thanks Michael, I think this is what I want. On 6/28/06, Michael_Schutte@xxxxxxxxxxxx <Michael_Schutte@xxxxxxxxxxxx> wrote:
In the DDS, you must specify this for the screen. A RTNCSRLOC(&RECLOC &FLDLOC) A RECLOC 10A H A FLDLOC 10A H Then in the RPG, I usually create a procedure that holds all of the PROMPTING code. If *InKD; Prompt(); EndIf; P Prompt B D PI /Free If FLDLOC = 'FLD001'; // field one prompting If selection <> *Blanks; Fld001 = Selection; EndIf; elseIf fldloc = 'FLD002'; // field two prompting If selection <> *Blanks; Fld001 = Selection; EndIf; EndIf; /End-Free P Prompt E Michael Schutte
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