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"Wilt, Charles" wrote:
Having some more issues with respect to NULL variables and RPG. I've got a module level DS defined LIKEREC. Normally, since you have to specify *INPUT or *OUTPUT, what I'll do is that in the procedure that actually writes/updates the file I'll have another DS defined with the appropriate *INPUT/*OUTPUT option. Since I'm dealing with a PF, all columns are INPUT/OUTPUT so all the procedure needs to do is EVAL LOCALDS = GLOBALDS; Works fine, till now. Apparently, the NULL indicators don't get updated when EVAL'ing one null-capable DS into another. I tried playing some games using based DS's, but that seem to really screw stuff up. Is there a good solution to this problem, or do I have to have either two separate module level DS's, one defined *INPUT and one *OUTPUT, or do I have to add a bunch of lines of code to set the %nullind of the local DS fields according to the module level fields.
In V5R4, you'll be able to use EVAL-CORR which will assign null-indicators for null-capable subfields, and OPTIONS(*NULLIND) on the parameter so that the null-indicators will get passed with the data structure parameter. Prior to V5R4, I don't know of any way to handle it except adding the bunch of %nullind assignments that you suggest.
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