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Is the library where QPROTOSRC file reside part of compile job lib list?

-----Original Message-----
From: rpg400-l-bounces@xxxxxxxxxxxx
[mailto:rpg400-l-bounces@xxxxxxxxxxxx] On Behalf Of Jake M
Sent: Tuesday, March 28, 2006 3:56 PM
To: RPG programming on the AS400 / iSeries
Subject: Re: newbie prototype question...

Rob,
I created a Physical Source File called QPROTOSRC and in that I created
a member named PROTO_02. This has

     D PROTO_02        PR                  EXTPGM('PROTO_02')
     D  num1                         15P 5
     D  num2                         15P 5

and in my QRPGLESRC I have another member named PROTO_02, also. This has

      /include QPROTOSRC(PROTO_02)

     D PROTO_02        PI
     D  num1                         15P 5
     D  num2                         15P 5


     D  num3           S             15P 5

      /free
         num3 = num1 + num2;
         dsply num3;
         dsply 'DONE';
         *inlr = *on;
      /end-free

but I am getting an error saying..

RNF0273 Compiler not able to open the /COPY or /INCLUDE file; directive
ignored.

Am I doing something wrong here?

Jake.

On 3/28/06, rob@xxxxxxxxx <rob@xxxxxxxxx> wrote:
>
> Jake,
>
> I - Calling from a different program.
> What is often done is cutting out the
>      D PROTO_02        PR                  EXTPGM('PROTO_02')
>      D  num1                         15P 5
>      D  num2                         15P 5
> and putting that into a seperate source member.  Like
QPROTOSRC,PROTO_02.
> And in the PROTO_02 program replace what you cut out with
>       /include QPROTOSRC(PROTO_02)
> Now, in the new program that you wrote, that you want to call PROTO_02

> you also include this:
>       /include QPROTOSRC(PROTO_02)
>      D nbr1            s             15p 5
>      D nbr2            s                   like(nbr1)
> then, in your calcs you do a simple
> /free
>   callp PROTO_02(nbr1:nbr2);
> or simply the implied callp
>   PROTO_02(nbr1:nbr2);
>
>
> II - Subroutine
> You meant subprocedure.  They are different from a subroutine.  See if

> you understand this simple program named JAKE, compiled, tested.
>      h dftactgrp(*no) actgrp(*caller)
>      D Jake            PR                  EXTPGM('JAKE')
>      D  Input1                       15p 5
>      D  Input2                       15p 5
>
>      D Jake            PI
>      D  Input1                       15p 5
>      D  Input2                       15p 5
>
>      D MyCalc          PR             5i 0
>      D  SomeNbr1                      7p 2 const
>      D  SomeNbr2                      7p 2 const
>
>      D DsplyVar        s              5i 0
>
>       /free
>        *inlr=*on;
>        // Take the parameters sent to this program, use a simple
>        // subprocedure to add them together and display the result.
>        DsplyVar=MyCalc(Input1:Input2);
>        dsply DsplyVar;
>       /end-free
>
>      P MyCalc          B
>      D MyCalc          PI             5i 0
>      D  ThisNbr1                      7p 2 const
>      D  ThisNbr2                      7p 2 const
>       /free
>        return ThisNbr1 + ThisNbr2;
>       /end-free
>      P MyCalc          E
>
> DSPJOBLOG
> CALL PGM(JAKE) PARM(X'000000000100000F' X'000000000200000F')
> DSPLY      3
>
> Rob Berendt
> --
> Group Dekko Services, LLC
> Dept 01.073
> PO Box 2000
> Dock 108
> 6928N 400E
> Kendallville, IN 46755
> http://www.dekko.com
>
>
>
>
>
> "Jake M" <jakeroc@xxxxxxxxx>
> Sent by: rpg400-l-bounces@xxxxxxxxxxxx
> 03/28/2006 02:50 PM
> Please respond to
> RPG programming on the AS400 / iSeries <rpg400-l@xxxxxxxxxxxx>
>
>
> To
> "RPG programming on the AS400 / iSeries" <rpg400-l@xxxxxxxxxxxx> cc
>
> Subject
> Re: newbie prototype question...
>
>
>
>
>
>
> Okay, the following code snippet works.
>
>      D PROTO_02        PR
>      D  num1                         15P 5
>      D  num2                         15P 5
>
>      D PROTO_02        PI
>      D  num1                         15P 5
>      D  num2                         15P 5
>
>
>      D  num3           S             15P 5
>
>       /free
>          num3 = num1 + num2;
>          dsply num3;
>          dsply 'DONE';
>          *inlr = *on;
>       /end-free
> Can somebody please give me an example of how I could call this 
> function from an outside program. Can it be done like Michael
suggested:
>
> DIFFPROG.RPGLE
> /free
>   var3 = PROTO_02(5:6);
>   dsply var3;
> //var3 would have 11.
> //ofcourse var1, var2, var3 are already declared as 15 P 5(I surmise 
> it is a language necessity).
> /end-free
>
> I was also wondering if somebody could give some sample code for a 
> simple subroutine program. For example a subroutine which takes two 
> numbers and gives out the product.
>
> Thanks for all the assistance.
>
> Jake.
>
>
>
>
>
>
> On 3/28/06, cozzi@xxxxxxxxx <cozzi@xxxxxxxxx> wrote:
> >
> >    If someone already answered this, sorry.
> >
> >
> >    Numeric parameters MUST be coded at Packed(15,5) when the program

> > is
> to
> > be
> >    called from Command Entry.
> >    The only way around it is to code hex values (as Kurt
illustrated).
> Use
> > a
> >    CMD definition or compile the call into a CL program with
variables
> >    defined to match that of the RPG program.
> >
> >    -BOB
> >
> >
> >
> >      -------- Original Message --------
> >      Subject: RE: newbie prototype question...
> >      From: "Kurt Anderson" <kjanderson@xxxxxxxxxxxxx>
> >      Date: Tue, March 28, 2006 12:58 pm
> >      To: "RPG programming on the AS400 / iSeries"
> <rpg400-l@xxxxxxxxxxxx>
> >
> >      Does this work?
> >
> >      CALL PGM(MYLIB/PROTO) PARM(x'1f' x'2f')
> >
> >      Our system defaults unspecified numerics to zoned, but I think 
> > it's
> a
> >      system thing and some people's default to packed.
> >      I suggest explicitly stating in the definition if the number is
> zoned
> > or
> >      packed.
> >
> >      Kurt Anderson
> >      Application Developer
> >      Highsmith Inc
> >
> >      -----Original Message-----
> >      From: rpg400-l-bounces+kjanderson=highsmith.com@xxxxxxxxxxxx
> >      [mailto:rpg400-l-bounces+kjanderson=highsmith.com@xxxxxxxxxxxx]
On
> >      Behalf Of Jake M
> >      Sent: Tuesday, March 28, 2006 10:47 AM
> >      To: RPG programming on the AS400 / iSeries
> >      Subject: newbie prototype question...
> >
> >      I am trying to execute a simple prototype program but I keep
> getting
> > an
> >      error(it compiles fine). I am calling the program as follows:
> >
> >      CALL PGM(MYLIB/PROTO) PARM(1 2)
> >
> >      There might be a very simple mistake I am doing..I am also 
> > looking for a
> >      very simple example on a subroutine program and a program which
> uses
> >      /COPY.
> >      Any help in this matter will be greatly appreciated.
> >
> >          D addnums         PR                  EXTPGM('PROTO')
> >          D  num1                          1  0
> >          D  num2                          1  0
> >
> >          D addnums         PI
> >          D  num1                          1  0
> >          D  num2                          1  0
> >
> >          D  num3           S              1  0
> >
> >           /free
> >              num3 = num1 + num2;
> >              dsply num3;
> >              dsply 'DONE';
> >              *inlr = *on;
> >           /end-free
> >
> >      Error:
> >
> >      D
> >      Pointer or parameter error (C G D F).
> >
> >      Thanks in advance,
> >
> >      Jake.
> >      --
> >      This is the RPG programming on the AS400 / iSeries (RPG400-L)
> mailing
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subscribe,
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