× The internal search function is temporarily non-functional. The current search engine is no longer viable and we are researching alternatives.
As a stop gap measure, we are using Google's custom search engine service.
If you know of an easy to use, open source, search engine ... please contact support@midrange.com.



David,

I hope you mean RPG indicators as opposed to indicators in general. Named
indicators are good things and very useful.

I much prefer

        If    AddProduct;

As opposed to

        If    AddProduct = 'Y';

Which, of course, is much better then

        If    *In32 and *in17 or Not *In65

:-)

Regards
 
Paul Tuohy
ComCon
www.comconadvisor.com 
 

-----Original Message-----
From: rpg400-l-bounces@xxxxxxxxxxxx [mailto:rpg400-l-bounces@xxxxxxxxxxxx]
On Behalf Of David Gibbs
Sent: 28 February 2006 19:22
To: RPG programming on the AS400 / iSeries
Subject: Indicator documentation (was: worst RPG ever seen?)

Jerry Adams wrote:
> I don't recall actually running out of indicators, but I do recall
> forgetting what each one did.

Ah, that reminds me of my favorite bit of documentation ... the
'indicator summary' at the top of many programs.  You know, that block
of comments that's included in every program you see (probably copied in
from a boiler plate) and absolutely, positively, never updated once.

david
(who strives to never use an indicator in a program at all if possible)

As an Amazon Associate we earn from qualifying purchases.

This thread ...

Follow-Ups:
Replies:

Follow On AppleNews
Return to Archive home page | Return to MIDRANGE.COM home page

This mailing list archive is Copyright 1997-2024 by midrange.com and David Gibbs as a compilation work. Use of the archive is restricted to research of a business or technical nature. Any other uses are prohibited. Full details are available on our policy page. If you have questions about this, please contact [javascript protected email address].

Operating expenses for this site are earned using the Amazon Associate program and Google Adsense.