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The key is ACTGRP(*NEW). This basically creates a completely new environment for each call to the program: new ODPs, new variable spaces, everything, so that even an RPG program can call itself. It's almost as if each activation group is running in its own job. As you might guess, though, this can be really expensive. If you plan on having thousands of calls, this might not be a good solution. Joe > From: Andre Dubreuil > > Can someone tell me why recursivity some times works and some times it > doesn't?
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