|
Hi Rory, Hey, while you're tinkering with the dynamically allocated memory, try the statically allocated stuff too. I guess the big question is how to get a pointer to something. My understanding is that it's not so easy to simply create some bit pattern and call it a pointer. Peter Dow Dow Software Services, Inc. www.dowsoftware.com 909 793-9050 voice 909 793-4480 fax > -----Original Message----- > [mailto:rpg400-l-bounces@xxxxxxxxxxxx]On Behalf Of Hewitt, Rory > As Walden points out, "if you get a pointer to a memory location, you > can modify it". I actually use this technique in some of my software. In > one (batch NEP) job, I create a user space in that job's QTEMP, retrieve > the pointer to that user space (using QUSPTRUS) and put the retrieved > pointer into a different 'control' user space in a separate library. Now > a program in a separate job can get to the control user space (because > it's in a normal non-QTEMP library), retrieve the pointer and thus get > at the data in the userspace in the QTEMP of the other job. There's not > even any MI - just plain ol' RPGLE... > > I haven't tried putting a pointer to dynamically allocated memory into a > user space, but it would probably work... I'll tinker and see :-) Mind > you, I wouldn't recommend it - it's a real pain to debug :-) -- No virus found in this outgoing message. Checked by AVG Anti-Virus. Version: 7.0.344 / Virus Database: 267.11.8/114 - Release Date: 9/28/2005
As an Amazon Associate we earn from qualifying purchases.
This mailing list archive is Copyright 1997-2024 by midrange.com and David Gibbs as a compilation work. Use of the archive is restricted to research of a business or technical nature. Any other uses are prohibited. Full details are available on our policy page. If you have questions about this, please contact [javascript protected email address].
Operating expenses for this site are earned using the Amazon Associate program and Google Adsense.