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Not sure why you are avoiding CL but here is sample code I found for you! http://www.thomasbishop.com/servlet/sql.tipView?key=6&category=API -----Original Message----- From: rpg400-l-bounces@xxxxxxxxxxxx [mailto:rpg400-l-bounces@xxxxxxxxxxxx] On Behalf Of Bob Cozzi Sent: Thursday, September 08, 2005 1:02 PM To: 'RPG programming on the AS400 / iSeries' Subject: RE: Detection of batch/interactive Tony, If you don't have RPG xTools you have to call CL or the Job Info API. If you have RPG xTools use the GetJobType() procedure. It returns "I" for Interactive, and "B" for batch. -Bob Cozzi www.RPGxTools.com RPG xTools - Enjoy programming again. -----Original Message----- From: rpg400-l-bounces@xxxxxxxxxxxx [mailto:rpg400-l-bounces@xxxxxxxxxxxx] On Behalf Of Tony Carolla Sent: Thursday, September 08, 2005 2:44 PM To: RPG programming on the AS400 / iSeries; RPGIV@xxxxxxxxxxxxxxx Subject: Detection of batch/interactive I am writing an RPG program that I want users to run in batch mode. My standard solution to this is to write a CL program that submits the RPG to batch, and point a CMD at the CL program. But I had this idea... What if the RPG could detect whether or not it was running in batch, and if it wasn't submit a job to batch, that would call the same program, and terminate the interactve one? I have the logic mapped out in RPG, but I can't figure out how to detect if the program is running in Batch. I don't see anything in the PSDS that shows this... Can it be done?
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