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> First, the hard-science programming side of it: If > your language provides an IF/ELSE/ENDIF and a LEAVE > operation for looping constructs, then you should > never need a GOTO. Since this thread is winding down, perhaps a trivial alalogy wouldn't be too far out of line. Say you're playing Monopoly, the game from Parker Brothers, and your player is looping around the board when it unexpectedly lands on the square that says "Goto Jail". Would that be hard to understand? Would it be more clear if stated differently? > There are few things I am adamantly opposed to > because of their intrinsic nature. But be > consistent and use common sense, and you'll be okay. This sounds like good advice. If the code is easy to read, what's the big deal? Nathan. ____________________________________________________ Start your day with Yahoo! - make it your home page http://www.yahoo.com/r/hs
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