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> -----Original Message-----
> From: rpg400-l-bounces@xxxxxxxxxxxx
> [mailto:rpg400-l-bounces@xxxxxxxxxxxx]On Behalf Of Bob Cozzi
> Sent: Tuesday, May 10, 2005 10:27 AM
> To: 'RPG programming on the AS400 / iSeries'
> Subject: RE: A bug?
> 
> 
<snip>
> and such. In all that time, I have never seen anyone use a 
> technique that
> incorporates the implementation and prototype into one source 
> member; well,
> that is, never seen it used outside the first day of and Intro to C
> programming class.
> 
> Of course if this isn't the situation for your code, then never mind. 
> 
> -Bob Cozzi
> www.RPGxTools.com
> If everything is under control, you are going too slow.
> - Mario Andretti
> 

I've seen it a lot in dealing with template classes in C++.

As I recall, there were ways around doing it...but you had to jump through 
hoops and sacrifice a chicken during a full moon.

Of course, that was a few years ago....things might have changed by now.




Charles Wilt
iSeries Systems Administrator / Developer
Mitsubishi Electric Automotive America
ph: 513-573-4343
fax: 513-398-1121
 


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