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Dow 1 = 1 ; //for example. ----- Original Message ----- From: <antoine.contal@xxxxxxx> To: "RPG programming on the AS400 / iSeries" <rpg400-l@xxxxxxxxxxxx> Sent: Tuesday, February 01, 2005 11:26 AM Subject: Re: Suggested Technique > > > > > BTW, what is the free format equivalent to "do *hival"? > > Regards. > > -- > Antoine CONTAL > > > > Hi Alan, > > <snip> > There are some brilliant programmers here, however, who advocate avoiding > use of the "iter" and "leave" op-codes. I find it hard to avoid using them > myself, but am still open on that issue. > </snip> > > Now there's a statement! :-) > > I would be VERY interested to hear the reasons why LEAVE and ITER have > entered the "Hall of Shame" along with CABxx and GOTO. > > Personally, I find them very useful and would need a very, very hard sell to > convince me to stop using them. They do not preclude well structured code, > they have definite branching end-points, and they do not make code less > readable to a developer: All long-standing accusations levelled at CABxx and > GOTO. > > For example - a classic screen loop: > > // Display screen... > do *hival > > exfmt screen > > // If user presses F3, leave screen loop... > if F3_pressed > leave > endif > > // Validate user input... > validateInput() > > // If user enters invalid data, re-display screen, displaying error > message... > if userEntersInvalidData > iter > endif > > // If user elects to update current valid data, update and leave screen... > if F8_update > updateData() > leave > endif > > enddo > > > For me this code is simple - you can only leave the screen if you press F3 > or update valid data. How do I know??? There's only two ways to leave the > screen - via the two LEAVE op-codes. If the code goes beyond the enddo then > F3 or F8 MUST have been pressed. In the case of F8, valid data MUST have > been entered. If the user enters invalid data then I force a re-display of > the screen (ITER) before any update code is reached - this forms a nice code > buffer, beyond which I am assured that the input data is valid. > > I also prefer using "do *hival" because I do not want any "implicit" exits > of the loop. I want to see the exit strategy EXPLICITLY coded within the > screen loop. My time is more precious than the CPU cycle time. If I can > read/modify the code faster because there are large marker flags in front of > me then my company saves money. It's the old adage - KISS! > > Just my preference. > > Cheers > > Larry Ducie > > > > Les informations contenues dans ce message sont confidentielles et peuvent constituer des informations privilegiees. Si vous n etes pas le destinataire de ce message, il vous est interdit de le copier, de le faire suivre, de le divulguer ou d en utiliser tout ou partie. Si vous avez recu ce message par erreur, merci de le supprimer de votre systeme, ainsi que toutes ses copies, et d en avertir immediatement l expediteur par message de retour. > Il est impossible de garantir que les communications par messagerie electronique arrivent en temps utile, sont securisees ou denuees de toute erreur ou virus. En consequence, l expediteur n accepte aucune responsabilite du fait des erreurs ou omissions qui pourraient en resulter. > --- ----------------------------------------------------- --- > The information contained in this e-mail is confidential. It may also be legally privileged. If you are not the addressee you may not copy, forward, disclose or use any part of it. If you have received this message in error, please delete it and all copies from your system and notify the sender immediately by return e-mail. > E-mail communications cannot be guaranteed to be timely secure, error or virus-free. The sender does not accept liability for any errors or omissions which arise as a result. > $!4$! > > -- > This is the RPG programming on the AS400 / iSeries (RPG400-L) mailing list > To post a message email: RPG400-L@xxxxxxxxxxxx > To subscribe, unsubscribe, or change list options, > visit: http://lists.midrange.com/mailman/listinfo/rpg400-l > or email: RPG400-L-request@xxxxxxxxxxxx > Before posting, please take a moment to review the archives > at http://archive.midrange.com/rpg400-l. > >
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