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Scott, I had about decided to go the C route. This post was a last ditch effort to find an solution in RPG. I would like to take a shot at writing a decoder but time on the project really doesn't permit that. Thanks, Rick -----Original Message----- From: rpg400-l-bounces@xxxxxxxxxxxx [mailto:rpg400-l-bounces@xxxxxxxxxxxx]On Behalf Of Scott Klement Sent: Tuesday, November 09, 2004 6:46 PM To: RPG programming on the AS400 / iSeries Subject: Re: Base64 Encoding > Does anyone know where I can find RPG examples of decoding a base64 > string? Numerous searches result in lots of mine hits, and standards > documents but nothing I can use in RPG. Well, I wrote a base64 decoder a while back. Wasn't very fast, but it was written at V3R2 and I was a bit limited in what I could do. Unfortunately, I can't give it out publicly because I don't own the code. On the other hand, there are many C examples on the 'net. Why not grab one of those and compile it on your iSeries? The C compiler is included in the same licpgm as the RPG compiler now, so if you have RPG, SEU, WDSc, etc, you've also got the rights to use the C compiler. Just make a srvpgm out of it, then call it from RPG...
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