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I would also add that it is probably an SEU limit. Our workaround for that years ago was to set the resquencing option to 0.50 instead of 1 on the exit prompt. Perhaps that would help in your case also. HTH, Dave Boettcher >>> buck.calabro@xxxxxxxxxxxx 10/19/2004 11:32:29 AM >>> Are you certain this is a compiler limit, or merely an SEU limit? Try copying the member to a PF. Update it with DFU or your favourite file utility and then copy it back to the srcpf. You can also look into storing it as a stream file instead of as a source member. Code/400 doesn't have this limit if I recall. Though I am less than a luminary, I would answer the 'just rewrite it' folks with a simplistic question. When faced with a monster program like that, how can you be SURE that you haven't broken a connection between two very distant bits of code? To modularise this beast you would pretty much have to start from scratch. Many times, these things aren't even written by people; they are the output of 4GLs and the like, so that makes it even more difficult. It's really hard to go into a program like that, intending say to make an array larger and add a few lines to check the index and find out that you have to spend the rest of the week dismantling it because SEU won't handle that many lines. Personally, I agree that it would be better to have smaller programs, but sometimes it isn't worth the trouble to take an old program there. --buck -- This is the RPG programming on the AS400 / iSeries (RPG400-L) mailing list To post a message email: RPG400-L@xxxxxxxxxxxx To subscribe, unsubscribe, or change list options, visit: http://lists.midrange.com/mailman/listinfo/rpg400-l or email: RPG400-L-request@xxxxxxxxxxxx Before posting, please take a moment to review the archives at http://archive.midrange.com/rpg400-l.
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