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> As for overiding some parameter when compiling, our utility allows it.
> Instead of pressing enter, we press F4 and answer YES to a show command
> prompt and we can then change it for this time only without having to
> change the source.

How do you do this when you're doing both a CRTRPGMOD & CRTSRVPGM in the
same source?

Do the prompts show the overridden parameters as they're coded in the source
member?

db

> -----Original Message-----
> From: rpg400-l-bounces@xxxxxxxxxxxx / Denis Robitaille
> Sent: Wednesday, October 13, 2004 4:58 PM
>
> We have been using this kind of stuff (compiling instructions in the
> source read by a utility program) for close to 10 years. It is used on a
> daily basis by over 60 programmers (some hold, some new, some
> contractor, some student ...). The advantages far outweigh the problem.
> Now nobody forget to specify CPI(15) on a printer file or an override
> before a compile anymore.
>
> As for overiding some parameter when compiling, our utility allows it.
> Instead of pressing enter, we press F4 and answer YES to a show command
> prompt and we can then change it for this time only without having to
> change the source.
>
> In fact, we dont use option 14 of PDM anymore (we now use the home made
> CP instead)
>
> Denis Robitaille


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