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> As for overiding some parameter when compiling, our utility allows it. > Instead of pressing enter, we press F4 and answer YES to a show command > prompt and we can then change it for this time only without having to > change the source. How do you do this when you're doing both a CRTRPGMOD & CRTSRVPGM in the same source? Do the prompts show the overridden parameters as they're coded in the source member? db > -----Original Message----- > From: rpg400-l-bounces@xxxxxxxxxxxx / Denis Robitaille > Sent: Wednesday, October 13, 2004 4:58 PM > > We have been using this kind of stuff (compiling instructions in the > source read by a utility program) for close to 10 years. It is used on a > daily basis by over 60 programmers (some hold, some new, some > contractor, some student ...). The advantages far outweigh the problem. > Now nobody forget to specify CPI(15) on a printer file or an override > before a compile anymore. > > As for overiding some parameter when compiling, our utility allows it. > Instead of pressing enter, we press F4 and answer YES to a show command > prompt and we can then change it for this time only without having to > change the source. > > In fact, we dont use option 14 of PDM anymore (we now use the home made > CP instead) > > Denis Robitaille
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