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Eric, After reading your other post and giving it some more thought. I'd have to say that the blocking is being done by "above" the OS and the single level store. But that leads to the question: with all the technology (caching) in the OS and in the hardware, shouldn't we be able to turn off the RPG blocking without detrimental impact? Seems like the answer should be yes, but if I recall correctly recent posts have mentioned that blocking still provides an improvement. I wonder why this is so. Maybe just less overhead since there's less calls to the OS? Charles > -----Original Message----- > From: DeLong, Eric [mailto:EDeLong@xxxxxxxxxxxxxxx] > Sent: Friday, August 13, 2004 11:18 AM > To: 'RPG programming on the AS400 / iSeries' > Subject: RE: Buffering and single level store (was RE: chain problem) > > > Charles, > > I don't think single level store has much to do with IO > blocking.... Data > management handles the retrieval of data, and can decide to > block the data > as it deems necessary (or as we explicitly tell it). Our RPG programs > simply ask OS400 for data. If blocking is enabled, then data > management > simply retrieves multiple records in succession and loads > that data into the > buffer. Subsequent sequential reads or writes are simply > applied against > the copies of data in the buffers, and may or may not > actually fetch or > write to DASD. > > Eric DeLong > Sally Beauty Company > MIS-Project Manager (BSG) > 940-898-7863 or ext. 1863 > > > > -----Original Message----- > From: CWilt@xxxxxxxxxxxx [mailto:CWilt@xxxxxxxxxxxx] > Sent: Friday, August 13, 2004 9:53 AM > To: rpg400-l@xxxxxxxxxxxx > Subject: Buffering and single level store (was RE: chain problem) > > > I read the same article. > > One of the discussion posts about the article asks an > interesting question, > "What happened to single-level store?" > > >From my, admittingly simple, understanding of single level store the > buffering problem should really exist. Yet obviously it > does. Does anyone > know why? > > Thanks, > Charles > > > > -----Original Message----- > > From: Haas, Matt [mailto:Matt.Haas@xxxxxxxxxxx] > > Sent: Friday, August 13, 2004 9:36 AM > > To: RPG programming on the AS400 / iSeries > > Subject: RE: chain problem > > > > > > A newsletter I get from MC Press had an article on this > > subject today. The link I have for the article is > > http://www.mcpressonline.com/mc/1@xxxxxxxxxxxxxxxx@.6aecd92d. > > You'll need to register for the site to access it. > > > > Matt > > > -- > This is the RPG programming on the AS400 / iSeries (RPG400-L) > mailing list > To post a message email: RPG400-L@xxxxxxxxxxxx > To subscribe, unsubscribe, or change list options, > visit: http://lists.midrange.com/mailman/listinfo/rpg400-l > or email: RPG400-L-request@xxxxxxxxxxxx > Before posting, please take a moment to review the archives > at http://archive.midrange.com/rpg400-l. > > > -- > This is the RPG programming on the AS400 / iSeries (RPG400-L) > mailing list > To post a message email: RPG400-L@xxxxxxxxxxxx > To subscribe, unsubscribe, or change list options, > visit: http://lists.midrange.com/mailman/listinfo/rpg400-l > or email: RPG400-L-request@xxxxxxxxxxxx > Before posting, please take a moment to review the archives > at http://archive.midrange.com/rpg400-l. >
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