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> But I'm embarrassed to be suffering from frain bade: I'm using > pointers to get the before and after record images into data > structures so I can handle the normal application stuff but can't, > for the life of me, figure out how to stick AIMAGE, with its trigger > program updates made through the data structure, back into the > buffer. "Frain Bade": is this some relative of Dennis Bade, the classical disc jockey (and L. A. Philharmonic Director of Publications)? Be that as it may, why are you complicating things by using pointers to get things into structures? If your program is always going to be triggering on the same file, you can probably get away with defining the data structures directly on the trigger buffer, and even if you can't you can certainly just define one big alphanumeric field on the trigger buffer, then use substrings on it. Besides which, if you're using pointers, and doing it right, then you should be mapping the structures on the data where it is, in the trigger buffer, rather than moving it around (which defeats anything you could possibly gain by using pointers), in which case, you never moved it out of the trigger buffer, and should therefore have no need to move it back in. -- JHHL
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