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In the past I had to generate unique names (1 char + 9 char/number) and this is part of the code I used. Beppe. ----- Original Message ----- From: "Titus Kruse" <t_kruse@xxxxxxxxx> To: "RPG programming on the AS400 / iSeries" <rpg400-l@xxxxxxxxxxxx> Sent: Friday, April 30, 2004 2:17 PM Subject: Re: CEERAN0 not allways random? > > > > /Free > > Seed = 0; > > for c = 1 to 20000; > > CEERAN0(Seed:Random:*OMIT); > > Seed = Random * 1234 * c; > > Number = %DecH(Random:30:29) * seed * 9999 ; > > except; > > endfor; > > Hmm, why do you take the random number for the new seed? Here my coding: > > > Seed = 0; > > for c = 1 to 20000; > > CEERAN0(Seed:Random:*OMIT); > > Number = %Dec(Random) * 10 ** 16; > > except; > > endfor; > > > > _______________________________________________ > This is the RPG programming on the AS400 / iSeries (RPG400-L) mailing list > To post a message email: RPG400-L@xxxxxxxxxxxx > To subscribe, unsubscribe, or change list options, > visit: http://lists.midrange.com/mailman/listinfo/rpg400-l > or email: RPG400-L-request@xxxxxxxxxxxx > Before posting, please take a moment to review the archives > at http://archive.midrange.com/rpg400-l.
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