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My recollection is somewhat vague, but there were two basic variations within all this, being Sum-of-the-digits and Sum-of-the-products. The difference is whether you add in calc figure of 12 as 12 or 3. I forget which uses what. Furthermore, in Mod10 I used (Sum-of-the-digits) there are cases where a transposition error CAN calculate the same check-digit. (I forget the case, mebbe 1 outta 100??) If you keep a FILE of valid numbers, these keying-combos can be eliminated, thus improving the error ratio. | -----Original Message----- | [mailto:rpg400-l-bounces@xxxxxxxxxxxx]On Behalf Of Douglas Handy | >I guess everyone knows how to break Mod 10 these days, so | >banks are getting creative in how they apply it. | | I think the original intent of Mod10 was simply to provide a | method of catching | keying transposition errors using offline devices like card / | diskette punches, | as the operator keyed them. | | Mod 10 or 11 or LUHN are still helpful with online entry because | it helps to | avoid keying transposition errors where they number might | otherwise actually be | a valid number but for the wrong account / product. For example, | I believe the | drug industry has used Mod10 for a long time to help reduce the | chance of the | wrong (but valid) product code being entered. | | The same can be said of many bar code numbers. | | Doug
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