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If you don't want to use QSort, you might want to wait for V5R3.
The problem with that technique is that is sorts all 5000 elements
regardless of how many are actually in the array at the time. So you could
potential end up with a bunch of crap at the start of the array.
I wrote an article on using QSORT to sort data structures (and showed how to
apply that to a subfile) in my free news letter. 
Go to www.mcpressonline.com/midrangedev and click on the article that
contains the phrase "Subfile sort".
Bob Cozzi


-----Original Message-----
From: rpg400-l-bounces@xxxxxxxxxxxx [mailto:rpg400-l-bounces@xxxxxxxxxxxx]
On Behalf Of Alan E.
Sent: Saturday, January 17, 2004 8:56 AM
To: RPG programming on the AS400 / iSeries
Subject: Re: Sort of a Data Structure Array... Idea

Booth's idea is ingenious, here's another.

You could keep your data structure is it is, then initialize
a pointer to it, and then base the array on that pointer.
You could also define another based-pointer array with
ASCEND, to handle that.

(Added code is in-line)

----- Original Message -----
From: <CarollaT@xxxxxxxxxxxxxx>

|
|      D DispItems       DS                  Qualified
Dim(5000)
|      D  Insurance                     5S 0 Inz(0)
|      D  Family                        9P 0 Inz(0)
|      D  Member                        2S 0 Inz(0)
|      D  Claim                         4P 0 Inz(0)
|      D  Assigned                       D   Inz(*Loval)

==> D p_DispItems  S               *  inz( %addr(
DispItems )

|      D DispArray       S             25A   Dim(5000)
DESCEND
===>
Based( p_DispItems )

- Alan


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