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At 10:18 AM 11/20/03, you wrote:
Is there any way to tell the MAC address of the client that is connected
to my RPG program?  I need to be able to determine if that client has
connected previously and I can't use the IP address because of DHCP.  I
am open to other suggestions as well.



Hmm. I don't know the answer, but it seems that a MAC address won't be a necessarily unique identifier. What if someone connects through a gateway or proxy? Your program will see the gateways MAC address, not the end-users. What if the user has to change their network card? What if the user connects from a home PC or work PC?


The only way to know if a user is connected again is to record their user id. You will have to set up a user id /password mechanism for the most accurate results.

Regards,
Rich



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