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At 10:18 AM 11/20/03, you wrote:
Is there any way to tell the MAC address of the client that is connected
to my RPG program? I need to be able to determine if that client has
connected previously and I can't use the IP address because of DHCP. I
am open to other suggestions as well.
Hmm. I don't know the answer, but it seems that a MAC address won't be a
necessarily unique identifier. What if someone connects through a gateway
or proxy? Your program will see the gateways MAC address, not the
end-users. What if the user has to change their network card? What if the
user connects from a home PC or work PC?
The only way to know if a user is connected again is to record their user
id. You will have to set up a user id /password mechanism for the most
accurate results.
Regards,
Rich
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